Posts Tagged ‘2016’

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Today at New York Comic Con, Warner Bros. Interactive Entertainment released the latest trailer for LEGO Marvel’s Avengers, showcasing key cinematic moments from Marvel’s The Avengers and Marvel’s Avengers: Age of Ultron, as well as content based on additional Marvel Studios blockbuster films, including Marvel’s Captain America: The First Avenger, Iron Man 3, Thor: The Dark World and Captain America: The Winter Soldier—all of which will be available in game! This explosive new gameplay video was revealed in front of a packed house during today’s LEGO Marvel’s Avengers NYCC panel, where TT Games and Marvel Games gave fans an inside look at this upcoming Super Hero adventure, all told through the LEGO® lens with a splash of classic LEGO ® humour.

To view the trailer for LEGO Marvel’s Avengers, please visit the WB Games UK YouTube channel at https://youtu.be/UFG2yRh7J_k.

Bricks will fly when LEGO® Marvel’s Avengers releases in the UK on 29th January 2016, available for Xbox One®, Xbox 360®, PlayStation®4, PlayStation®3, PlayStation®Vita, Nintendo’s Wii U™, Nintendo 3DS™ and PC.

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Two major platform updates plus ‘Arma 3 Apex’ expansion

Prague, Czech Republic, Wednesday October 14th 2015

With over two million copies sold to date, Bohemia Interactive today presented its plans for their tactical military shooter Arma 3 in the next year. The 2015-2016 roadmap, which was shared via a blog post written by the game’s Creative Director Jay Crowe, features two free platform updates that pave the way for the Arma 3 expansion in the second quarter of 2016.

First up will be the ‘Nexus Update‘, which is scheduled for release in November this year, and focuses upon the refinement of core features and multiplayer systems. This includes significant improvements to Arma 3 gameplay features such as stamina/fatigue, personal protective equipment, and more. Furthermore, the Nexus Update will deliver a revamped version of the End Game multiplayer mode, that was introduced earlier this year. The renewed End Game multiplayer will be paired with various improvements to general multiplayer systems, which can also be used in other official and unofficial Arma 3 multiplayer scenarios. Last but not least, alongside the Nexus Update, Bohemia Interactive plans to deploy a foundation build of ‘Arma 3 Units’ – a web-based service that aims to connect players with community groups.

The second platform update for Arma 3, codenamed ‘Eden Update‘, is penciled in for the beginning of next year (2016). The highlight of this update will be the official introduction of the brand new Eden 3D Editor. Designed as the logical evolution of the classic 2D Scenario Editor, which has been a core component of the Arma series since its debut in 2001, the new Eden Editor will give players far more control over their creations than ever before by enabling them to place and edit entities directly within the 3D game environment. Besides the new editor, the Eden Update will be complemented by several Arma 3 usability tweaks, and an overhaul of how players discover and join multiplayer sessions.

The Nexus and Eden platform updates lead up to the roadmap’s focal point: a major Arma 3 expansion in Q2 2016. Titled ‘Arma 3 Apex‘, this expansion will feature the 100 km2 South Pacific destination of Tanoa, which was first shown during the PC Gaming Show at E3 this year, plus a co-op campaign, new vehicles, weapons, and characters. One of the central themes of the expansion is near-future combat, which players will be able to recognize by the introduction of new vehicle classes such as VTOL aircraft and other new gameplay elements. As with previous Arma 3 DLC, the expansion will be accompanied by a major free platform update that seeks to address important ‘legacy’ issues related to Arma 3’s multiplayer, interaction mechanics, and discoverability of official and custom content. More information about the Arma 3 Apex expansion, including specifics on pricing, purchasing options, and early access availability, will be communicated next year.

“We’re optimistic and excited about our roadmap. Having recently hit the 2 million copies mark, we’re keen to grow even further! We’ve set out to refine our core gameplay, experiment with some fantastic new content, and deliver an unrivalled, open, diverse platform: truly, the apex of the Arma 3 experience”, concludes Arma 3’s Creative Director Jay Crowe in the full blog post.

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October 15th, 2015 – Wroclaw, Poland/ Today Techland announced that its highly-anticipated expansion Dying Light: The Following is set to launch in the first quarter of 2016. The reveal was made via a special video and accompanied by a message to fans from producer Tymon Smektala:

“So since Gamescom 2015, we revealed quite a bit about our upcoming expansion:  the vast countryside map, the customizable dirt buggy, a new story and more. What we couldn’t say before though, was the release date. Today we finally know that  Dying Light: The Following  will launch within the  first three months of 2016. This gives us enough time to put in all the content and surprises we have planned for you guys. So keep your eyes peeled for some sneak peeks into what we have in the works for you all. And we promise to share the exact day of release as soon as we get a final decision.”

‘Dying Light: The Following | Launch Window Announcement can be viewed here:
https://www.youtube.com/watch?v=d2NZEJHIDZw

One of the key features of Dying Light: The Following will be the upgradable and customizable all-terrain dirt buggy. In connection with the expansion Techland has launched its own automotive brand SILAS® Motors – outlining its car manufacture philosophy in the reveal commercial. Dying Light: The Following will be priced at $ 14.99, while all Season Pass holders will receive the expansion completely free.